"Video Games" is a descriptor in the National Library of Medicine's controlled vocabulary thesaurus,
MeSH (Medical Subject Headings). Descriptors are arranged in a hierarchical structure,
which enables searching at various levels of specificity.
A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades.
Descriptor ID |
D018910
|
MeSH Number(s) |
I03.450.642.693.930 L01.224.900.930
|
Concept/Terms |
Video Games- Video Games
- Game, Video
- Games, Video
- Video Game
Computer Games- Computer Games
- Computer Game
- Game, Computer
- Games, Computer
|
Below are MeSH descriptors whose meaning is more general than "Video Games".
Below are MeSH descriptors whose meaning is more specific than "Video Games".
This graph shows the total number of publications written about "Video Games" by people in this website by year, and whether "Video Games" was a major or minor topic of these publications.
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Year | Major Topic | Minor Topic | Total |
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2006 | 0 | 1 | 1 |
2010 | 3 | 0 | 3 |
2011 | 2 | 1 | 3 |
2014 | 2 | 0 | 2 |
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Below are the most recent publications written about "Video Games" by people in Profiles.
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Blood Pressure Reactivity to Psychological Stress in Young Adults and Cognition in Midlife: The Coronary Artery Risk Development in Young Adults (CARDIA) Study. J Am Heart Assoc. 2016 Jan 13; 5(1).
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Influencing the Home Food and Activity Environment of Families of Preschool Children Receiving Home-Based Treatment for Obesity. Clin Pediatr (Phila). 2015 Dec; 54(14):1387-90.
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Media violence exposure and physical aggression in fifth-grade children. Acad Pediatr. 2015 Jan-Feb; 15(1):82-8.
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Daily violent video game playing and depression in preadolescent youth. Cyberpsychol Behav Soc Netw. 2014 Sep; 17(9):609-15.
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A pilot study of Wii Fit exergames to improve balance in older adults. J Geriatr Phys Ther. 2011 Oct-Dec; 34(4):161-7.
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Physical activity and screen time: trends in U.S. children aged 9-13 years, 2002-2006. J Phys Act Health. 2012 May; 9(4):508-15.
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Qualitative evaluation of a mobile phone and web-based collaborative care intervention for patients with type 2 diabetes. Diabetes Technol Ther. 2011 May; 13(5):563-9.
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Preschoolers' total daily screen time at home and by type of child care. J Pediatr. 2011 Feb; 158(2):297-300.
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Adolescent screen time and rules to limit screen time in the home. J Adolesc Health. 2011 Apr; 48(4):379-85.
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Exergames for subsyndromal depression in older adults: a pilot study of a novel intervention. Am J Geriatr Psychiatry. 2010 Mar; 18(3):221-6.